Graphics Validation Engineer
Title: Graphics Validation Engineer Location: Folsom, CA Duration: 6 to 18 months No of roles: 2 roles Years of Experience Expertise Level: 3-5 years Experience Primary Skill: Validation, Automation Testing, C, C++, BA / BS Degree, Electrical Engineer Project Description: ---------------------- We are looking for an experienced graphics software validation engineer with a background in embedded product development utilizing the Android OS to join our team. In this position, you will be helping to define and develop the graphics driver validation environment and test suites to validate the graphics software stack and its integration to the overall reference platform software in support of ultramobile projects. You will be creating, modifying and debugging test code to validate the development and integration of the graphics driver to all layers of the Android software stack, hence a strong programming background and system level debug capabilities are preferred. An understanding of sw configuration management, the build and release management process and associated tools will be helpful. A good understanding of these key areas and the flexibility to work on any or all of them would be an advantage: platform hardware expertise, Intel X86-based Architecture, the open source development process, linux kernel and device drivers, middleware, applications and validation tools. Daily Responsibilities: Driver debugging fixing issues, validation testing. Necessary Skills (Must Have): ---------------------------------- You should possess a Master's degree with two years experience or a Bachelor of Science degree with four years experience in Computer Science, Computer Engineering, or Electrical Engineering. Additional desirable qualifications include: - Working knowledge of graphics and display software. - Strong experience in software validation tools, processes and automation: writing test plans, designing test frameworks and developing both requirements based and implementation based test cases utilizing C, C++, Java, scripting languages, HTML5, etc. - Experience with smartphone software validation. - Experience with the Android OS and linux development environments. Experience interfacing with both a core team and extended teams worldwide, all working toward the same goal: the on-time creation, validation and integration of a high quality graphics driver into an overall reference software stack. Team player NOTE: Only US Citizens or Green Card Holders are being considered for these roles. Onsite work and not remote.
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