Junior Software Engineer
Our client produces immersive, online virtual worlds for kids and families that are filled with games, adventures, parties, and special events. Guided by an unwavering commitment to safety and creativity, this hugely popular brand offers continuously updated content and endless hours of online fun in rich, story-based environments with well-known properties and favorite children's characters. Currently this client is seeking a Junior Software Engineer to join the team responsible for the creation of the next AAA children's online virtual world.The Junior Software Engineer will act as a developer of software for mission-critical applications. Flash and LUA are the central technologies used in this product, so the candidate must be able to demonstrate a good understanding of LUA Scripting and Scripting principle and techniques in general. Additionally, the candidate should have a good understanding of Flash and ActionScript 3 along with a good understanding of the quirks and limitations of the Flash player environment. Experience in other programming languages, such as C/C++ or C#, would be a plus, along with the aptitude to work with higher level Scripting languages where necessary. Experience Scripting behaviors and logic for games, in a game Scripting environment, or experience modding games, would also be a significant advantage. Previous game development experience is preferred, but not required. A degree in Computer Science, or a vocational qualification in the field of game development, is required. This would be an excellent opportunity for a smart, energetic, entry-level graduate. RESPONSIBILITIES Work in a team of engineers on the development of game-play, game systems and libraries Help maintain and enhance existing game systems and libraries Utilize industry standard tools including FlashDevelop, Eclipse IDE, Ant, SVN source code management and Javadoc generators Create detailed, professional specifications and documentation for all projects Find appropriate ways to utilize and enhance existing in-house core technology modules Ensure that code development adheres to best practice and documentation guidelines QUALIFICATIONS Bachelor's Degree in engineering discipline or equivalent experience required, Computer Science degree preferred Must have at least 1 year of experience developing game related software, or object-oriented applications using C, C++, or C#, AS3 or LUA Must have experience with source code management systems (such as SVN) Must have experience with, or the ability to learn, ActionScript 3 and LUA Online games experience required, family oriented entertainment a plus Must have good knowledge of interactive content including games, game types, and game platforms Ability to manage multiple projects, set priorities and meet deadlines Strategic critical thinker who also has a high attention to detail Ability to analyze and apply data to improve results Ability to work well in a team environment This contract position is expected to be 6 months in duration.
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Alameda, CA
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Expired |
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