3D Animals Modeling, Texturing & Rigging - 3d Zbrush
I'm looking for 3D Artists to do realistic 3D modeling, texture painting & rigging of animals like the following: Brown Bear Panda Polar Bear Pig Bull Rabbit Hippo Red Eyed frog Turkey Vulture Donkey Zebra Bat Model must be clean with good topology based on edge loops whenever possible. Use mostly quads, 3 vertex polys only when necessary & no coincidental points. Morph targets where required ( e.g. mouth & eyes opening / closing ) must be setup in the 3D application. Teeth & tongue required where appropriate. Use real world scale. High resolution & good quality photo references will be provided so that you can transfer texture from the image, which is the prefered method. Hand paint only when necessary but you need to have the painting skill. You are also required to unwrap the texture & UV must not overlap. Texture resolution is 4096 x 4096. No sculpting. Only Color map is required. Sometimes opacity map is required (e.g. fish fins or poly mapped furs). Rig must be done using native bones or joins. Do not use non-standard plug & do not use constrains or expressions as the model & rig must be easily translatable via fbx to other formats. Attached are samples of our expectation done be previous artist. Completed model must be delivered in 1. Maya 2008 OR 2. FBX 2009 ( if you use other softwares ). You will typically have 1-2 weeks to complete each model. New models will then be assigned to you if fullfill our requirements. I will own all copyrights to the 3D model. Provider will need to sign a Standard Agreement. I'm looking for a long term relationship as we create 3D models on a regular basis ( average 4 per month ). But cost must allow us to sub-contract to you on a regular basis. Please bid based on ONE model & let me know what software you use for modeling & texture painting & rigging. Pls send relevant samples of your work if we've never worked together before. Desired Skills: 3d Zbrush Keywords: Animation, Zbrush, 3d
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